The new hit markers popping up around your crosshair look cheap and out-of-place too. The bloom and fog and such simply don't look like Quake 2 to me, though I must say their end result was still more pleasant than Nvidia's hideous raytraced Quake 2. I did disable some of the other new visual effects, mind. Old enemy and weapon models on the left, new on the right | Image credit: Rock Paper Shotgun/Bethesda Softworks And while level textures are untouched, I'd rather that than half-arsed. This and some of the new lighting tricks make Quake 2 look like how I remember Quake 2, which is what I want from a remaster. They simply bump Quake 2's polycounts and texture sizes forward a few years of technical advancements-maybe from 1997 standards to 1999 or 2000-to add a little fidelity and smooth sharp edges (literally, though sometimes over-zealously). They're not incongrous billion-polygon affairs which render each individual pore, nor gross noisy 'HD texture packs' which don't know the difference between technical specs and aesthetics, nor smeary horrorshows. The updated weapon and character models are great. And while I have little interest in remasters, especially when a game is still perfectly playable today thanks to the work of fans, this is a pretty solid one. It packs historical doodads like concept art and playable demos from trade shows, too. The soundtrack's presence is very welcome after years absent from downloadable releases (because the game looked to play it off the game CD). Along with the original campaign, it includes both official expansions and the N64 version of Quake 2 (which was a whole different game). The re-release comes in collaboration with frequent remasterers Nightdive Studios, who have rebuilt Quake 2 inside their own engine, Kex. I think both veterans and newcomers could enjoy blasting these biomechanical alien horrors.īethesda launched the remaster update on August 10th. It's the old Quake 2 you know and have complicated feelings about, filtered through modern design sensibilities. MachineGames, the studio behind the modern Wolfenstein games, have created a whole new story campaign for the remaster. Id Software's 1997 shooter was fancied up with a remaster released as a free update in August, complete with all the old stuff and one notable new addition. While Starfield is the big sci-fi shooter on Game Pass right now, folks fancying shootier shooting should see another FPS owned by Bethesda: Quake 2. Ride with The Game Passenger on a journey through PC Game Pass.
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